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Thứ Ba, 23 tháng 9, 2014

Citadel makes big promises

There's a new big remake effort a-brewing in the Free Software world, this time for prominent shooter/RPG, System Shock. under the shape of project Citadel. According to project description, the goal is to recreate the original game using the widely known GPLed platform Darkplaces Engine, upgrading the game's graphics to full 3D but keeping game aesthetics close to the origianl game. Added modding capabilities and cooperative multiplayer will also...

Thứ Hai, 22 tháng 9, 2014

Annex:CTW RTS version 4.0 close to release

The MegaGlest based RTS Annex: Conquer The World is very close to a major update as version 4.0. Strait from the developer's mouth:Yes! We are so close we can almost taste it.He also posted a game-play video of the current development version:He also recently stated that the new release will be fully FOSS, i.e. not only GPL source-code but also all artwork under a FOSS compatible creative-commons license (most likely CC-by-SA).It's just a pity that the new much improved GUI code from MegaGlest seems to be not yet ready for the release.P.S.: Also...

Thứ Tư, 17 tháng 9, 2014

A potpourri of open-source engines for old(er) games

Yep, not much updates on the blog, but I thought I throw up a list of (mostly) obscure open-source news:Original Keen Dreams source-code liberatedAlso check out: CloneKeen, Omnispeak & Commander GeniusCaveExpress liberated (2d physics game)Pixel Dungeon RogueLike open-sourced (Android only)X-Com: Apocalypse engine reimplementationLibre content replacement project for GishStein's Gate Visual Novel Engine reimplementationLess obscure: New version of OpenMW (0.32).Big tease: Icculus works on open-sourcing a game and it seems to be a relatively...

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